﻿<?xml version="1.0" encoding="utf-8" ?>
<Dictionary EnglishName="English" CultureName="English" Culture="en-US">

  <!-- ToolTips -->
  <Value Id="TT_WhiteMenCount" ToolTip="Number of white men" />
  <Value Id="TT_WhiteKingCount" ToolTip="Number of white kings" />
  <Value Id="TT_BlackMenCount" ToolTip="Number of black men" />
  <Value Id="TT_BlackKingCount" ToolTip="Number of black kings" />
  <Value Id="TT_SideToMove" ToolTip="Side to move" />
  <Value Id="TT_RotateBoard" ToolTip="Reverse board" />
  <Value Id="TT_PositionEditor" ToolTip="Switch on/off position editor" />
  <Value Id="TT_ClearBoard" ToolTip="Clear board" />
  <Value Id="TT_EngineAdvice" ToolTip="Computer advice" />
  <Value Id="TT_GameType" ToolTip="Switch between 1/2 player mode" />
  <Value Id="TT_BoardType" ToolTip="Switch between 2D/3D board" />
  <Value Id="TT_PersonView" ToolTip="Set the player view" />
  <Value Id="TT_TopView" ToolTip="Set the view from top" />
  <Value Id="TT_MoveToBeg" ToolTip="Move to the beginning of game" />
  <Value Id="TT_MoveBack" ToolTip="Move back" />
  <Value Id="TT_MoveForward" ToolTip="Move forward" />
  <Value Id="TT_MoveToEnd" ToolTip="Move to the end of game" />

  <!-- Status Bar -->
  <Value Id="SB_Depth" Content="Depth: [?/?]" />
  <Value Id="SB_NodeCount" Content="Number of nodes: ????" />
  <Value Id="SB_NodesPerSec" Content="Nodes per second: ????" />

  <!-- GameStateControl -->
  <Value Id="CTR_NumberNotation" Content="Checkers notation" />
  <Value Id="CTR_MoveStrength1" Value="No move strength" />
  <Value Id="CTR_MoveStrength2" Value="Very strong move (!!)" />
  <Value Id="CTR_MoveStrength3" Value="Strong move (!)" />
  <Value Id="CTR_MoveStrength4" Value="Weak move (?)" />
  <Value Id="CTR_MoveStrength5" Value="Very weak move (??)" />
  <Value Id="CTR_MoveStrength6" Value="Interesting move (!?)" />
  <Value Id="CTR_MoveStrength7" Value="Arguable move (?!)" />

  <!-- GameStatus Control -->
  <Value Id="CTR_GameInfo" Text="GAME INFORMATION:" />
  <Value Id="CTR_StyleOfGame" Content="TYPE OF GAME:" />
  <Value Id="CTR_GameResult" Content="GAME RESULT:" />
  <Value Id="CTR_Difficulty" Content="LEVEL:" />
  <Value Id="CTR_OnePlayerGame" Value="One-player game" />
  <Value Id="CTR_TwoPlayerGame" Value="Two-player game" />
  <Value Id="CTR_ComputerMatch" Value="Engine match" />
  <Value Id="CTR_WhiteWin" Value="White player won" />
  <Value Id="CTR_BlackWin" Value="Black player won" />
  <Value Id="CTR_Draw" Value="Draw" />

  <!-- PDN Header Editor -->
  <Value Id="CTR_Event" Content="EVENT:" />
  <Value Id="CTR_Place" Content="PLACE:" />
  <Value Id="CTR_WhitePlayer" Content="WHITE PLAYER:" />
  <Value Id="CTR_BlackPlayer" Content="BLACK PLAYER:" />
  <Value Id="CTR_Round" Content="ROUND:" />
  <Value Id="CTR_GameResult2" Content="RESULT:" />

  <!-- AboutBox form -->
  <Value Id="CTR_AboutTitle" Title="About program Daphne 2013" />
  <Value Id="CTR_AboutClose" Content="Close" />

  <!-- GameResult Form -->
  <Value Id="CTR_ResultClose" Content="Close" />

  <!-- GameSelectForm -->
  <Value Id="FRM_SelectPDNTitle" Title="Select game from PDN file" />
  <Value Id="FRM_HeaderEvent" Header="Event" />
  <Value Id="FRM_HeaderPlace" Header="Place" />
  <Value Id="FRM_HeaderWhitePlayer" Header="White player" />
  <Value Id="FRM_HeaderBlackPlayer" Header="Black player" />
  <Value Id="FRM_HeaderRound" Header="Round" />
  <Value Id="FRM_HeaderGameResult" Header="Game result" />
  <Value Id="FRM_SelectPDNLoad" Content="Load game" />
  <Value Id="FRM_SelectPDNCancel" Content="Cancel" />

  <!-- Licenses Form -->
  <Value Id="FRM_LicTitle" Title="3rd-party libraries" />
  <Value Id="FRM_LicProgramName" Text="Software name:" />
  <Value Id="FRM_LicURL" Text="Software URL:" />
  <Value Id="FRM_LicGroupBox" Header="Integrated libraries" />
  <Value Id="FRM_LicClose" Content="Close" />

  <!-- NewGameForm -->
  <Value Id="FRM_NGF_Title" Title="New game" />
  <Value Id="FRM_NGF_GameStyle" Header="Type of game" />
  <Value Id="FRM_NGF_ComputerSTM" Header="Computer side to move" />
  <Value Id="FRM_NGF_Level" Header="Engine level" />
  <Value Id="FRM_NGF_ComputerGame" Content="Game with computer" />
  <Value Id="FRM_NGF_TwoPlayerGame" Content="Two-player game" />
  <Value Id="FRM_NGF_ComputerWhite" Content="Computer plays white" />
  <Value Id="FRM_NGF_ComputerBlack" Content="Computer plays black" />
  <Value Id="FRM_NGF_Level1" Content="Level 1" />
  <Value Id="FRM_NGF_Level2" Content="Level 2" />
  <Value Id="FRM_NGF_Level3" Content="Level 3" />
  <Value Id="FRM_NGF_Level4" Content="Level 4" />
  <Value Id="FRM_NGF_Level5" Content="Level 5" />
  <Value Id="FRM_NGF_StartGame" Content="Start new game" />
  <Value Id="FRM_NGF_Cancel" Content="Cancel" />

  <!-- Application -->
  <Value Id="APP_ClearBoard" Value="Do you want to clear the board?" />
  <Value Id="APP_PositionEditor" Value="Position Editor" />
  <Value Id="APP_TwoPlayerGame" Value="Two-player mode turned on." />
  <Value Id="APP_OnePlayerGame" Value="One-player mode turned on." />
  <Value Id="APP_DepthInfo" Value="Depth: [{0}/{1}]" />
  <Value Id="APP_NodeInfo" Value="Number of nodes: {0}" />
  <Value Id="APP_NodesPerSec" Value="Nodes per second: {0}" />
  <Value Id="APP_Error" Value="error" />
  <Value Id="APP_PDNFilter" Value="PDN Files (*.pdn)|*.pdn" />
  <Value Id="APP_NoProcess" Value="No process running" />
  <Value Id="APP_LoadingEGTB" Value="Loading endgame database:" />
  <Value Id="APP_Thinking" Value="Thinking:" />
  <Value Id="APP_ErrorOpeningDB" Value="Cannot load opening book.." />
  <Value Id="APP_AppVersion" Value="Daphne Checkers 2013  -  version: " />
  <Value Id="APP_ErrorGraphicsLevel" Value="The selected graphics level cannot be set." />


  <!-- Ribbon -->
  <Value Id="RIB_NewGame" Header="New game" />
  <Value Id="RIB_OpenGame" Header="Open game" />
  <Value Id="RIB_SaveGame" Header="Save game" />
  <Value Id="RIB_EngineLevel" Header="Computer level" />
  <Value Id="RIB_SetTheme" Header="Set theme" />
  <Value Id="RIB_ClassicTheme" Header="Classic theme" />
  <Value Id="RIB_BlackWhiteTheme" Header="Black-and-white theme" />
  <Value Id="RIB_MarbleTheme" Header="Marble theme" />
  <Value Id="RIB_Licenses" Header="Licenses" />
  <Value Id="RIB_About" Header="About program" />
  <Value Id="RIB_Exit" Header="Exit" />
  <Value Id="RIB_Level1" Text="Level 1" />
  <Value Id="RIB_Level2" Text="Level 2" />
  <Value Id="RIB_Level3" Text="Level 3" />
  <Value Id="RIB_Level4" Text="Level 4" />
  <Value Id="RIB_Level5" Text="Level 5" />
  <Value Id="RIB_Configuration" Text="Configuration:" />
  <Value Id="RIB_Config1" Text="NegaMax to depth 4." />
  <Value Id="RIB_Config2" Text="NegaMax to depth 6." />
  <Value Id="RIB_Config3" Text="AlfaBeta for 1 seconds." />
  <Value Id="RIB_Config4" Text="AlfaBeta for 2 seconds." />
  <Value Id="RIB_Config5" Text="AlfaBeta for 4 seconds." />
  <Value Id="RIB_SetLanguage" Header="Set language" />
  <Value Id="RIB_SetGraphicsLevel" Header="Set graphics level" />
  <Value Id="RIB_GraphLevel1" Header="Level 1" />
  <Value Id="RIB_GraphLevel2" Header="Level 2" />
  <Value Id="RIB_GraphLevel3" Header="Level 3" />
  <Value Id="RIB_GraphLevel4" Header="Level 4" />

  <!-- Other -->
  <Value Id="CTR_RecentlyUsedFiles" Text="Recently opened files:" />
  <Value Id="FRM_STM_Title" Title="Select side to move" />

</Dictionary>